Games Asylum: “The Saturn faded fast. Rewind back to Christmas ’97 – just six months prior to Deep Fear’s release – and you’ll find a system in its prime. Winter ’97 saw a line-up of heavy hitters, including two titles from studios that had mastered the tricky-to-develop-for system. The Saturn never saw another onslaught of titles as heavy after this, making this festive period its last hurrah.”


