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New Rocket League Patch Adds Two-Factor Authentication Requirement To In-Game Trading

February 16, 2021
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Developer Psyonix has released a new patch for Rocket League. The patch isn’t all that big–outside of some bug fixes, the patch really only adds a new two-factor authentication mandate for in-game trading.

“Starting with v1.93, players that want to participate in player-to-player trading must have [two-factor authentication] enabled on their Epic Games account,” Psyonic writes in the full patch notes, which are listed below.

With two-factor authentication enabled, you’ll have to authenticate your Epic Games account through a separate service, like your cell phone number or personal email, in order to confirm your identity.

As mentioned before, the patch also addresses a few bugs. For instance, the patch fixes the sometimes weird lighting that could pop up on Forbidden Temple–which is wonderful, especially since that arena has a cool makeover for the limited-time Lucky Lanterns event. The event lasts until March 1, bringing back fan-favorite game modes and Lunar New Year-themed cosmetics.

Rocket League February 15 Hotfix Patch Notes

Changes and Updates

  • Two-Factor Authentication (2FA)
    • Starting with v1.93, players that want to participate in player-to-player trading must have 2FA enabled on their Epic Games Account
    • The first trade you execute after enabling 2FA may take longer than normal to process (about 30 seconds). Subsequent trades should process normally

Bug Fixes

  • Fixed a bug preventing splitscreen players from matchmaking in Competitive Playlist
  • “Invite to party” option in Friends List now displays properly for all players
  • Fixed lighting on Forbidden Temple
  • Removed animations added to the Playlist Menu in the last update
  • Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam

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