VGChartz’s Adam Cartwright: “It’s never a good sign when a developer announces its game just over a month ahead of release and then shows off gameplay only a week before release. Perhaps Nintendo can get away with this, but it definitely doesn’t inspire confidence in an independent developer. Despite this, I was willing to take a chance on Arrayansoft’s Gods of Almagest, mostly due to the fact that it’s launching as a freaking Vita exclusive in 2021 (although I’m told it’s coming to other platforms in the future); a dice roll that not many developers are willing to take at this point. After playing the final product I can see why getting a small amount of hype from the remaining Vita fanbase is about the best Arrayansoft could’ve asked for.”


