PS Move was the best form of motion gaming of the last, last generation. Wiimote and Kinect were technically far worse than the PS Move. Only Wiimotion Plus could compare and it was too little too late, with only one or two marquee titles proving the ‘Plus’ being a worthwhile upgrade.
While there weren’t enough PS Move games, at least there were some true ‘core games’ that supported it, from KillZone 3 to Resident Evil 5. Something that Microsoft’s ‘casual motion system’ could not offer, and most Nintendo Wii games didn’t offer traditional controller support, whereas PS3 games almost always had a DualShock 3 option.
I’m a big fan of light gun shooters, and both Wiimote and PS Move ushered back in this genre, something the Kinect couldn’t do as well. If you think the PS Move “sucked”, then go back and play the light gun shooters on it, something not available on 360, Switch, PS4, XBO, XBSX, PS5.
After the PS Move, we did get one light gun system for consoles, the PDP Mars, and I can assure you, the tech inside that thing is truly unreliable junk.
So to sum it up, the last, last generation had three different motion control styles:
Microsoft – went straight stupid with Kinect, and was overall the least reliable worst experience.
Nintendo – all games supported Wiimote, but this was often to its detriment, not enough games supported traditional controls.
Sony – didn’t have a ton of PS Move games, but the overall library supported traditional controls (this is overall the best outcome).


