I understand they’re replicating 16-bit pixel sprite art. It would be cool if they could give us some light crt scanline filters to replicate the crt tv look. It should not be hard to implement since it’s just a transparent overlay filter and would not take a heavy hit on performance being that the game is nowhere near graphically demanding. The Legend of Zelda and other 16 bit games had similar raw pixel graphics, but the crt tv back in the days smooth out the harsh stairstep pixel look


