I’m a service robot drifting through an abandoned space station. My superior is chattering in my ear trying to set up the stakes of the story, but I’m too busy to listen because I’m playing with a toothbrush. After batting it around in zero-gravity like an impatient cat, I use my finger to prod the button in the centre and – to my delight – my palm starts buzzing like a fridge. Moments like this speak to the strengths and weaknesses of Lone Echo 2: Ready at Dawn’s latest is a stunning virtual reality game with an incredible level of detail, but there’s very little substance to either the gameplay or the story.


