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Home Gaming

Creativity Isn’t In Short Supply, Studios That Take Risks Are

April 7, 2024
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Amplitude1d 17h ago (Edited 1d 17h ago )

Though it’s unfortunate, the vast majority of studios have switched to UE5 (including for HellBlade 2).
You aren’t going to see literally any UE5 games run at 60fps on these consoles if UE5’s new features are being used.
These inexpensive gaming boxes are over 4 years old, which is longer than most people would even keep a GPU. Buy a PC and a 40-series GPU if you want games to look this good at 60 – otherwise, keep playing games without Lumen, RTAO, RT reflections and shadows, etc.

30FPS will be the norm going forward if games keep pushing the tech in this way – hence the need for a PS5 Pro or PC. Unless you want games to keep looking the same as they have all generation with their horrendous screen space reflections, pop in textures, lighting that makes moving objects look disconnected from the environment, etc – then we should probably accept the switch to 30 and accept that if you want better you need to upgrade your hardware. It’s time.

Tech moves fast now. And no, FSR3 can not increase a frame rate from 30 to 60 *especially* on hardware like this.

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