Shame isn’t it. I thought we’d be at a point of destructible backgrounds, objects, pyrotechnics etc in shooters. I sold many a copy in the demo unit when I managed a franchise Game Crazy back then. But I stopped playing shooters because they didn’t evolve. Heavy weapon. Shoot a wall or glass. Nothing happens. Lol. Except for Killzone 2. I enjoyed that.
But then I woke and remembered it’s EA. EA didn’t care really. They just wanted to kill competition from Criterion and Burnout. And own Renderware to profit from as many developers used that engine. Only thing was that developers ran as fast as they could away from EA to Unreal Engine and its pop in and Vaseline graphics. Shame on EA. And then they bought Dice for Frostbite. Evil busters.
Anyway, too many PS2 games to count. Some of my personal faves being DMC, Genji, Bujingai, Blood Will Tell, Onimusha, Way of the Samurai, Japanese Berserk, Japanese Macross game that blew away the US Robotech game, RAD, Castlevania Lament of Innocence…. there’s just too many. Let me stop. Lol


