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Intergalactic: The Heretic Prophet Gets Its First Bits Of New Info From Neil Druckmann

March 11, 2025
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Naughty Dog’s Neil Druckmann revealed some more narrative details about Intergalactic: The Heretic Prophet in Creator to Creator discussion with Civil War director Alex Garland.

The studio behind Uncharted and The Last of Us revealed Intergalactic, a brand new sci-fi game meant to kickstart a franchise, at The Game Awards 2024. That announcement trailer revealed a fair bit about Intergalactic’s premise, namely that it follows a bounty hunter who gets standard on the distant planet of Sempiria. Ahead of season 2 of the popular The Last of Us TV show, Druckmann appeared on Sony’s Creators to Creators podcast for a discussion with film director Alex Garland, who is promoting the upcoming film 28 Years Later. Toward the end of the conversation, Druckmann revealed more about the universe Intergalactic is set in and Naughty Dog’s goals with the project.

Druckmann highlights that Intergalactic will be “a game about faith and religion” and is set around 2000 years in the future in a universe that diverged from our own in the 1980s. He reveals that Naughty Dog has created 2000 years of history for the religion of Sempiria, which has been cut off from communication with the rest of the galaxy for the last 600 years prior to the start of the game. He also explained how Naughty Dog wants players to feel lonely and lost in a place whose people and history are mysterious to them.

Intergalactic: The Heretic Prophet is in development for PS5 but does not have a release window at this time. Druckmann admits that the Naughty Dog “still have a ways to go” in developing the game and he doesn’t have a clear idea of the final form Intergalactic will take just yet, so don’t expect it to release soon.

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