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Home Gaming

Borderlands 4: Every Vault Hunter Explained

August 6, 2025
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The Fourth Seal: Primary Skills

Sanguine Fiends (Passive)

Kill Skill: Vex and her Minion(s) restore health.

Idle Hands (Passive)

Vex and her Minion(s) gain reload speed based on the fullness of her health.

Cold Iron (Passive)

Vex and her Minion(s) gain increased gun damage.

Fell Inscriptions (Passive)

Vex and her Minion(s) gain increased melee damage and maximum health capacity.

Grave Assault (Passive)

Kill Skill: Vex and her Minion(s) gain increased fire rate.

This effect can stack.

Portents of Suffering (Passive)

Vex and her Minion(s) gain increased status effect damage.

Cursed Blade (Passive)

Vex’s melee attacks apply Curse to hit enemies, making them take kinetic status effect damage any time they take gun damage.

Blood Sacrifice (Passive)

Activate Kill Skills whenever Vex’s Minion(s) die.

Grave Fiends (Passive)

Kill Skill: Vex and her Minion(s) deal increased damage. This effect can stack.

Grave Quickening (Passive)

Kill Skill: Vex gains increased action skill cooldown rate. This effect can stack.

Extra Cursed (Passive)

Curse damage now triggers on Minion melee damage, and deals increased damage when it’s triggered by a critical hit.

The Fourth Seal: Branch One

Blight Attunement (Passive)

Attunement Kill Skill: While Vex is attuned to corrosive, killing an enemy creates a Haunting Remnant Minion for a duration that seeks our nearby enemies, dealing corrosive status effect damage over time.

Kill Skill: Restore Haunting Remnant’s duration, if active.

Prismatic Ichor (Passive)

When Vex or her Minion(s) apply a status Effect, apply another random elemental status effect.

Keen Suffering (Passive)

Status effect damage gains a chance to critically hit.

Ghasterbait (Passive)

Whenever Vex dodges, she creates a Specter nearby and becomes invisible for a duration, or until her next gun shot.

Shot to Go! (Passive)

When Vex swaps her current gun, her new gun has its ammo partially refilled.

Necrosis (Passive)

Vex gains increased corrosive damage and corrosive status effect damage.

The Fourth Seal: Branch Two

Burning Attunement (Passive)

Attunement skill. While Vex is attuned to incendiary, Vex and her Minion(s) gain increased critical hit damage and status effect application chance.

These effects persist for a duration after attunement is switched.

Recurrence (Passive)

Whenever Vex deals gun damage or melee damage, gain a stack of recurrence, which increases her and her Minions’ gun damage and melee damage.

Stacks of recurrence are lost if a new stack has not been gained for a duration.

This effect can stack.

Reverburnations (Passive)

Melee damage dealt by Vex or her Minion(s) has a chance to deal incendiary melee damage.

Haruspex (Passive Skill)

Melee override. Vex now throws a Phase Dagger from her offhand that deals melee damage to enemies hit.

Phase Daggers can critically hit.

Kill Skill: Haruspex’s cooldown is reset.

Burnt Offering (Passive)

Vex gains increased incendiary damage and incendiary status effect damage.

Pincushion (Passive Skill)

Haruspex now throws multiple Phase Daggers from both hands in a fan pattern.

Killing an enemy now only refunds a portion of Haruspex’s cooldown.

The Fourth Seal: Branch Three

Prismatic Weaponry (Passive)

Vex and her Specters deal bonus damage with gun critical hits.

The bonus damage will be a random elemental type that changes on reload, and that is increased for each active attunement.

Obedient Fiends (Passive)

Vex gains increased Minion damage.

Minion skills and command skills gain increased damage.

Spirit Bomb (Passive)

Reapers gain maximum health capacity and will release a Spirit Bomb remnant when they die, dealing damage of their elemental type to nearby enemies.

Ancient Rites (Passive)

Vex gains a stack of Ancient Rites for each of her active Minion(s) every second, increasing Minion damage.

Stacks are lost after a duration with no active Minion.

Death Follows Closer (Passive)

Whenever Vex takes damage while at low health, spawn a Reaper nearby.

Diener (Passive)

Dead Ringer gains an additional charge.

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