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Nintendo Could Inherit The Physical Gaming Crown By Default

July 2, 2026
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Sony plans to sell PlayStation games exclusively as digital products starting in 2028, and it’s rumored that Microsoft will also adopt a digital-only approach with its next-gen Xbox Project Helix, a move that could leave Nintendo as the only console manufacturer that will still release games physically–at least for this current gaming generation.

Speaking to VGC, Circana senior director and video game industry advisor Mat Piscatella commented on how he believes that both the PS6 and Project Helix will be digital-only gaming consoles. The upside to this is that, thanks to Nintendo operating in its own bubble, it doesn’t look like it’ll be ditching cartridges in response to Sony and Microsoft’s plans.

“My gut says Nintendo does what Nintendo wants to do, and I don’t see them changing anything in their plans based on what Sony or Microsoft do on anything, really,” Piscatella explained. “Nintendo is going to be Nintendo, for better and/or worse. Retail has already leaned into Nintendo support more and more over the past few years–Nintendo also holds a very strong share of physical software and hardware sales since the launch of Switch 2 in particular–so this could continue to increase, sure.”

According to its FY25/26 end-of-year report, Nintendo says that digital sales of its games account for 67.2% of software purchases. Digital sales on Sony platforms have climbed dramatically over the last decade, with 78% of its sales being digital purchases. Reports now claim that both the PS6 and Project Helix will do away with disc drives entirely.

While Nintendo still has a sizable physical presence, it’s worth noting that many games–especially third-party ones–are sold as Game-Key Cards. These are essentially authentication keys in cartridge form, as players will still have to install game data to their Switch 2 and keep the cartridge inserted to play their games. Fortunately, the carts are not locked to a Switch 2 account or console, and they can be resold, allowing a new user to download a game–for as long as the servers are kept online, that is.

PlayStation and Xbox game discs have functioned along the same lines for years now, as both consoles required users to download data from the discs onto their respective machines and keep the physical media for authenticating the installs. While Game-Key Cards are designed to be a cheaper publisher-friendly alternative, they’re not without criticism, as some historians have expressed fears over the future of video game preservation efforts.

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