VGChartz’s Lee Mehr: “What damages Redfall more than feeling corporate-inspired is simply… it not bringing the goods. You can incorporate some neat concepts, which Arkane Austin did, and I can appreciate them to an extent, but my patience will eventually vanish if the game proper consistently fails in its execution. Even if inevitable updates arrive, it just morphs to a supremely unconfident title that’s outclassed elsewhere across solo and cooperative play. The grocery list of problems, from storytelling to open world design, are so extensive that it seems more humane to drive a stake through this beating heart – if you can find it.”


